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The Digital Humanities Lab @ The University of New Haven
Colleagues and I recently presented at the 2020 Connecticut Digital Humanities Conference on the Digital Humanities Lab, a unique 1-credit course that allows students to learn about digital technologies and how to integrate them into their research. More about the course can be found here.
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Chapter Publication
Women and Video Game Modding: Essays on Gender and the Digital Community, a peer-reviewed anthology, is now available from McFarland. It contains my chapter, “#WeNeedDiverseLooks: Female Body Mods, Immersion, and Curatorial Practices in the Gamer’s Construction of the Fantasy Self.” Much like in film, television, and literature, where a protagonist serves as the lens through…
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Chapter Incoming
My work on women, video games, and appearance mods will be included in an upcoming essay collection titled Women & Video Game Modding. Published by McFarland Books, the collection is set to publish in 2019. Pre-order (or just check out the details) here.